This popular water cannon exhibit in Our World gallery teaches water conservation through a positive interpretive approach, with fun facts teaching small steps towards saving water. Players aim the water cannons at illuminated mechanical targets during gameplay.
I created the interface and icon set, and had the unique opportunity to direct voice talent for the audio instructions, countdown, and other verbal cues.
Role — UX/UI design, icon illustration, art direction, voice talent direction
Hardware — Projector, water guns, mechanical switches
Studio — NGX Interactive