Three featured projects out of many over the years for this beloved Vancouver science centre.
This popular water cannon exhibit in Our World gallery teaches water conservation through a positive interpretive approach, with fun facts teaching small steps towards saving water. Players aim the water cannons at illuminated mechanical targets during gameplay.
I created the interface and icon set, and had the unique opportunity to direct voice talent for the audio instructions, countdown, and other verbal cues.
Role — UX/UI design, icon illustration, art direction, voice talent direction
Hardware — Projector, water guns, mechanical switches
Studio — NGX Interactive
This gamified experience explores the functions of the human heart, blood, and lungs. Move blood in and around the heart and body, exchange gas in the lungs, fix a cut, and fight a bacterial invasion.
I created the UX documentation, UI, and worked with an animator to direct the 3D style of the organs and cells.
Role — UX/UI design
Hardware — 55" angled touchscreen
Studio — NGX Interactive
Fill up with clean hydrogen fuel and take a cruise through a low-poly Canadian landscape, turning the wheel to answer educational true or false questions at intersections along the way. Earn points for correct answers and collecting speed boosts on the journey, but watch out for oil slicks on the road!
I created the UI and documentation for the game map and overall user experience.
Role — UX/UI design, gameplay map
Hardware — 55" touchscreen, steering wheel
Studio — NGX Interactive
Awards — Summit Emerging Media Award (Silver)
Email — shout@justinwilliams.ca
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© 2022 Justin Williams.
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